#ifndef POINT_H
#define POINT_H

#include <math.h>

/**
 * Struktóra opisująca punkt
 */
struct Point {

    Point(){};

    Point(float _x, float _y)
    {
        this->x = _x;
        this->y = _y;
    }

    float x;
    float y;
};

#endif // POINT_H
